Hi! Originally from México, I am currently pursuing a M.Sc. in Computer Game Engineering at the University of Newcastle in the United Kingdom.
In research, my main field of interest is the intersection between computer graphics and artificial intelligence—inverse problems in machine learning and computer vision, it usually takes some form of scene representation.
Stuff I like: open-source software, Linux, Arch, (Neo)Vim, modern C++, Julia, Python, LaTeX, computer graphics, machine learning, rendering in all of its forms, reading fantasy, juggling, and over utilizing the word “novel”. Sprinkle some web development as a hobby, and stuff that better fit a lengthy CV.
I invite you to check my writings (fancy name for a blog), and portfolio, which contains a selection of my projects, and a few demos. Site under construction!
Please don’t hesitate to contact me through email or social media.